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- _______ _______________________
- -\ ¬|===/ _____________ ¬\==-
- | | / /\ _____| ¬| \ \
- -=| |==\/ \__ ¬ |=/ /=-
- ___ \/ |/ /
- ___________________/|_____ /===-
- -=-=-=-=-\/=-PRESENTS-=-\______/
-
- CHAMPIONSHIP MANAGER 1993
- PLAYERS HANDBOOK
- 100% DOCUMENTS
- ORIGINAL SUPPLIED BY SUCRAM
- TYPED BY CYGNUS
- DATE 01/07/93
-
-
- LOADING AND SAVING
-
- Insert disk 1 into the internal drive, the game will then autoboot. If
- you have an external drive you can insert disk 2 into it.
-
- When you have finished playing ALWAYS save your game and exit using the
- `Quit` option.
-
-
- PRINTER OPTION
-
- If you have a printer connected click on "Printer On", if not click on
- "Printer Off" It is possible to print out most screens by pressing `P` on
- the screen you wish to print out.
-
-
- NEW GAME, CONTINUE SEASON OR QUICK START
-
- NEW GAME
-
- If you want to start a new game click on this icon. If you`d like to play
- using real player names and data, click onto `1993 Players`. If you want
- to manage using computer-generated players names and data, click onto
- `Generate Players`.
-
- It is possible to play using a maximum of 4 players. Select the number of
- players that wish to participate and then select the teams that you want to
- manage and input your names and select your personalities (be honest).
-
- The computer takes approximately 30 minutes to generate your game data.
-
- QUICK START
-
- If you have read the `New Game` information and are eager to play without a
- 30 minute wait, this is the option for you. It will allow you to play
- previously generated game (with real players names and data), with a club
- that has already been chosen. If you do not want to manage this club, it
- is possible once in the game to resign and add yourself in as a new player
- with the club of your choice. (See Manager/Jobs and Board/Resign.)
-
- CONTINUE SEASON
-
- If you wish to load a previously saved game select this option, and your
- game will load.
-
-
-
- THE MAIN MENU
-
- The following options are available from the main menu screen.
-
- (i) Continue Season
- Proceeds to the next set of fixtures.
-
- (ii) View Tables
- A variety of club/player tables to look at.
-
- Notes:-
- In the case of the league division tables click on [-DIV] or [+DIV] to
- change division.
-
- When viewing the manager rankings table, click on [-SCR] or [+SCR] to
- display a different portion of the table.
-
- When viewing the group tables, click on [-GRP] or [+GRP] to show other
- tables.
-
- Click on PRT from the league table to print out the league table currently
- displayed.
-
- Click on a players name to reveal his factfile (See "The Player
- Factfile").
-
- Click on a team name to call up the squad details screen (see"Squad
- Details").
-
- (iii) Fixture Info.
- Gives information about past results and forthcoming fixtures and allows you
- to view past winners of all competitions.
- You can also see which teams have been seeded in Europe.
-
- (iv) Club Details
- Allows access to any of the 80 club`s squad detail screens (see"Squad
- Details").
-
- (v) Arrange Friendly
- Click on "Arrange Friendly" icon from Main Menu. Highlight which week you`d
- like to arrange a match for by clicking on the week number. Click on
- "Select Opponents" and then select the team you wish to play (Teams of the
- same division are less likely to accept your offer.) They will then inform
- you whether or not they accept. You must the choose a venue. If you wish
- to change the venue, click on "Select Venue" and rearrange it. You can
- cancel a fixture by clicking on "Cancel Fixture". Your opponents details
- can also be viewed here by clicking on "Opponents Details".
-
- (vi) Match Reports
- Check out the match statistics for recent matches in each competition (see
- "The Match".)
-
- (vii) Find Player
- Gives facility to help find a player to buy, (see "Transfers".)
-
- (viii) Board/Resign
- Find out the board`s level of confidence in you, and resign if you cannot
- take the pressure.
-
- (ix) Manager Jobs
- Allows you to add another player to the game, and to see which managers are
- facing the axe. You can also see which management jobs are currently
- available and view your management history.
-
- (x) National Squads
- Displays the latest English, Scottish, Welsh, Irish and Northern Ireland
- senior and under-21 squads.
-
- (xi) Change Picture
- Choose a new background picture or change the colour and brightness of the
- present one.
-
- (xii) Save Game
- Saves the current state of play to disk.
-
-
- SQUAD DETAILS SCREEN
-
- The squad details screen and the options available from it give detailed
- information about each club - ranging from ten year history to its current
- playing staff.
-
- (i) The Squad List
- The following abbreviations can appear to the far left and right of each
- player name:-
-
- [IJ] Currently injured
- [SU] Currently suspended
- [U] Unhappy
- [L] Transfer listed by club or available for loan
- [R] Transfer listed by request
- [C] Out of contract
- [1-GK] Picked for matchday squad
-
- To the immediate right of each name are letters indicating the player`s
- position(s):
-
- [G] Goalkeeper
- [D] Can play in defence
- [M] Can play in midfield
- [A] Can play in attack
- [R] Can play on right
- [L] Can play on left
- [C] Can play in centre
-
- Clicking on a players name will call up his factfile screen (see "The
- Factfile".)
-
- Players names indicated in cyan indicate players who were promoted to the
- squad at the start of the season from the youth team.
-
- (ii) Options
-
- The following options are available:-
-
- [TRNS] Displays a list of recently bought/sold or loaned players for the
- current season.
- [STAFF] Details of your backroom staff and also gives the facility to
- dismiss someone (see "Backroom Staff".)
- [LEAG] A chart showing the club`s league position after each league game
- played.
- [FIXL] Displays the clubs fixture list. The next fixture to be played is
- highlighted in green.
- Clicking on a past opponent`s name will call up the match stats
- screen for the game (see "Match Statistics".)
- [ACCS] A run-down of the club`s income and expenditure over the last week.
- Computer-controlled clubs are unlikely to allow you access to this
- confidential information.
- [RSRV] Displays Reserve Team and allows selection (See "Teams and
- Tactics".)
- [INFO] Leads to a general information screen. From here you can click
- on the next three sub headings :-
- [PRINT] To print out your squad and the current seasons transfers and
- results.
- [HIST] To display the club`s achievements over the last ten years.
- [RECS] To display club records (e.g. clubs biggest win.)
- [AVR] A table showing the seasons average match ratings for each player.
- [DSP] A table showing the seasons disciplinary points accumulated by
- each player.
- [GLS] Goals scored by each player this season.
- [MOM] A table showing your players `Man of the Match` awards.
- [PEN] Allows you to select your penalty takers, click on players name
- and then move up until he is in position.
-
- (iii) Additional Options
-
- If the club is computer controlled, one more option is available:-
-
- [TEAM] Displays computer team, its tactics and style of football.
- For human controlled clubs there are a number of other options:-
- [PRV] Calls up last match stats. screen (See "Match Statistics".)
- [TCT] Calls up the tactics editor (see "Teams & Tactics".)
- [OPP] If you are about to play a match, this option will call up your
- opponent`s squad screen from which you can view their team etc.
- [DEFS] Displays a table showing the players in the squad who can play in
- defence, together with their strengths and weaknesses, and current
- season`s average match ratings.
- [MIDS] As above but for the midfielders.
- [ATTS] As above but for the attackers.
- [O2]
- [CLR] etc These icons are associated with team selection and are described
- [SWP] under "Teams and Tactics".
-
- For clubs without a manager
-
- [APPL] Allows you to apply for the manager`s job and/or see who else is
- being considered for the job.
-
-
-
- TEAMS AND TACTICS
-
- Immediately before the match, the squad details screen is displayed
- allowing you to select/adjust your team, its tactics and style of play.
- The screen can also be called up from the main menu (see "The Main Menu.)
-
- 1. Team Selection
-
- To select a player:-
- (i) Click on the shirt number
- (ii) Click on the name of the player who is to wear that shirt
-
- To swap two player`s shirts
- (i) Click on the first shirt number
- (ii) Click on [SWP]
- (iii) Click on the second shirt number
-
- To select a reserve player
- (i) Click on [RSRV]
- (ii) Click on the shirt number
- (iii) Click on the name of the player who is to wear the shirt
-
- 2. Tactics/Style Of Play
-
- Click on [TCT] from the squad details screen to display the tactics editor
- screen.
- The diagrams assumes play goes from bottom to top right (e.g. leftback is
- positioned at the bottom left.)
-
- To allocate a shirt to a position
- (i) Click on the shirt number
- (ii) Click on the position icons (e.g. for right-back click on [DEF] and on
- [RIGHT]
- Note: You cannot have more than a certain number of shirts allocated to a
- given position. If you try to allocate a shirt to a position you will not
- be able to exit this screen.
- To avoid this, use the [SWAP WITH] facility to swap positions around to
- achieve the desired formation.
-
- To swap the position of two shirts
- (i) Click on the first shirt number
- (ii) Click on the [SWAP WITH]
- (iii) Click on the second shirt number.
-
- To select the captain
- (i) Click on the shirt number of the player who is to be captain.
- (ii) Click on [CAPT]
-
- To use predefined tactics:
-
- There are a number of predefined tactics available.
- (i) Click on [NEW FORMATION]
- (ii) Choose the new tactics from the sub-menu which appears.
-
- To change style of play
- (i) Click on [STYLE]
-
-
- STYLES OF PLAY
-
- The manager`s choice of style of play is a key part of the team he is trying
- to build. Different styles of play test different attributes, e.g. a
- striker playing under a long ball style needs good heading ability: playing
- a small striker in such a team will not fulfil his potential.
-
- There are some skills that are needed regardless of the style of play:
-
- Defenders and Midfielders need to tackle well, and a certain level of
- passing ability is needed by all members of the team. Heading is always
- important for central defender sweepers, and some degree of flair and
- creativity is required by any wide men.
-
- The Anchor Man
-
- The anchor man effectively carries out a sweeper`s role, but in front of the
- defence. He helps take pressure off the defence and also provides a vital
- link between defence and midfield. The anchor man needs all of the
- qualities of a sweeper but passing is more important as he will often
- instigate attacks from the back.
-
- The Support Man
- As his name suggests, the support man assists the attack by providing them
- with through balls. He should be creative, as part of his job is to create
- chances for the front men. Since he also helps out in midfield, some
- midfield-type qualities are useful (tackling, passing, etc.)
-
- Long Ball Style
- Passing abilities are important for teams playing the long ball style.
- Defenders aim for areas of the pitch rather than individual players, e.g.
- the penalty area or flanks. The front men then need the ability to win
- these high balls, or the pace to run onto them. This style of football
- has received a great deal of criticism because it is not appealing to watch
- , but no-one can deny its effectiveness within the English game. Examples
- in today`s game are Sheffield United & Wimbledon.
-
- Direct Ball Style
- This differs from the long ball style in that the ball is played long but
- more accurately to players. Often there is a target man who is constantly
- aimed for. passing is more important throughout the team, this is
- essentially a more refined version of the long ball style. Example in
- today`s game : Leeds United.
-
- Ground Passing Style
- This style involves the ball being played to feet with clever 1,2`s and
- flicks used to create openings. Players therefore need technical ability
- (e.g. flair, creativity and passing) especially midfielders and attackers.
- Example in today`s game : Norwich.
-
- Counter Attack Style
- Playing `on the break` relies on the speed and quick thinking of players to
- convert a defensive situation into an attacking one. Pace is therefore
- vital throughout the team as all players will try to get forward to support
- the cause. Since the counter-attack relies on quick, accurate passes,
- passing and creativity are important, if the attack is to be incisive.
- Example in today`s game : Nottingham Forest.
-
- Continental Method
- This method involves patiently building an attack and waiting for the right
- moment to strike the killer blow. All players are likely to get forward at
- some point (with the exception of the sweeper) so flair and creativity are a
- must for the whole team. This is the most skilful and enjoyable-to-watch
- type of football. Examples in today`s game are Manchester United & AC Milan
-
- It is the managers job to bring out the best in his players. Playing Peter
- Beardsley as a target for high balls will not bring out the best in him.
-
- (ii) Choose the new style from the sub-menu which appears.
-
- To Push A Player Forward
-
- (i) Click on the shirt number of the player to be pushed forward.
- (ii) Click on the [FORW] box.
-
- An up-facing arrow appears on the diagram.
- Note: You can`t push your sweeper, goalkeeper, support man or anchor man
- forward.
-
- To Pull A Player Back
-
- (i) Click on the shirt number of the player to be pulled back.
- (ii) Click on the [BACK] box.
-
- A down facing arrow appears on the diagram
- Note: Again the sweeper, goalkeeper, support man or anchor man can`t be
- pulled back.
-
- To Stop A Player Pushing Forward/Pulling Back
-
- (i) Click on the shirt number of the player.
- (ii) Click on the [NORM] box.
-
- General Note: Pushing a player forward means he will spend more time in a
- more forward position and less in a defensive position.
- A similar system applies to players pulling back.
-
-
- THE MATCH
-
- The match screen gives the following information ; the competition, venue,
- time elapsed, the score, the performance of the defence, midfield and
- attack (as small bar charts) goal attempts by each team and an indicator as
- to which team is currently on the attack.
-
- Any important incidents during the game are displayed (goals, penalties,
- bad fouls, bookings, sending offs etc.)
-
- To Make A Substitution/Tactical Move
-
- In the case of two human controlled clubs playing, click the left mouse
- button or hold down "H" for a home substitution/tactical move or click the
- right mouse button or hold down "A" for an away substitution/tactical move.
-
- In the case of one human-controlled club playing against a computer team
- click any mouse button for a substitution/tactical move.
-
- A menu then appears letting you make a tactical move/substitution, see your
- opponents team or view the match stats. screen (see "The Match Statistics
- Screen".)
-
- 1. To Make A Substitution
-
- Select "Tactical Move", the tactics editor is then displayed.
-
- (i) Click on the shirt number of the player to be removed.
- (ii) Click on [SWAP WITH].
- (iii) Click on the shirt number of the player to come on : 12,14 or GK
- (GK Premier League or Euro Competitions only)
-
- The diagram confirms the substitution.
-
- 2. To Make A Tactical Move
-
- Select "Tactical Move".
- The Tactics Editor screen is then displayed.
- Adjust your tactics as described in the section "Team and Tactics"
-
- To Speed Up The Match
-
- Use this option when you are 6-0 down with 20 minutes still to go !. Hold
- down the spacebar and the minutes will go by quicker.
-
-
-
- THE MATCH STATISTICS SCREEN
-
- The match statistics screen gives you information about the team`s
- performance and also tells you how well individual players played.
-
- Each player is given a match rating from 1-10 (10 being the highest). These
- are shown to the right of each player`s name.
-
- Additionally, the following abbreviations may appear to the immediate right
- of each player`s name:-
-
- IJ Player went off injured
- C The captain
- SO The player was sent off
- BK The player was booked
-
- There may also be a small number displayed to the right of a player`s rating
- e.g. T COTTEE IJ 10 3
- This indicates the number of goals the player has scored, in this case
- T COTTEE played out of skin (rating of 10) and scored a hat-trick, but was
- taken off injured.
-
- Below the player ratings are percentages indicating the domination of the
- defence, midfield and attack, and the number of goal attempts each team
- made.
-
- Use these to judge the overall team performance.
-
- The attendance is displayed at the bottom.
-
- Finally the player who is highlighted has been voted Man Of The Match.
-
-
- BUYING PLAYERS
-
- There are six main areas here : the normal search )
- the scout search ) The Player Search
- foreign players )
- transfer news
- the transfer list
- the shortlist
- buying a player
- the scout report
-
- (i) The Player Search
-
- The player search facility is designed to help you find players to buy.
-
- It is called up by selecting "Find Player" from the main menu (see "The Main
- Menu",) and then clicking on "Normal Search".
-
- You will be presented with a series of menus asking you to specify : the
- required position(s), attribute(s), value range(s), search division(s)
- and age range(s).
-
- For a scout to perform a player search you must click on "Scout Search".
- You will be asked to select a scout to perform the search. You will be
- presented with a series of menus asking you to specify : the required
- position(s), attribute(s), value range(s), search division(s)
- and age range(s).
-
- A list will be displayed. Click on a player name to display his factfile
- (see "The Player Factfile") click on [-SCR] or [+SCR) to show more of the
- list, and click on [RECS] repeatedly to see if any of your scouts recommend
- any of the players displayed (see "Backroom Staff".)
-
- Click on "Foreign Players", this allows you to view a pool of players from
- various countries who are interested in playing in England. To buy the
- players fact file click on [BUY]. His fee is negotiated by your overseas
- agent, all thats left for you to do is to agree a contract.
-
- Scouts
-
- There are two ways to allocate scouts. the first is to allocate a scout to
- a player who is already shortlisted. View your shortlist, click on [WCH]
- and select a player, then choose a scout to watch him.
- The second method is to view a players factfile, click on [ADD] and select
- "Shortlist & Watch". This will shortlist the player and allow you to
- allocate a scout.
-
- To read a report, click on "Scouts", highlight the scout whose report you
- wish to read, and click on [LAST REPORT]. His report will display all
- relevant information.
-
- (ii) The Shortlist
-
- The shortlist is a list of possible buys drawn up by the manager.
- To view your shortlist, click on "Find Player" from the main menu (see "The
- Main Menu") and then on "Shortlist".
- Click on a player name to display his factfile (see "The Player factfile")
- and then click on [RECS] repeatedly to see if any of your scouts recommend
- any of the players on your shortlist.
- [WCH] : See "Buying A Player" and "Scouts"
- To shortlist a player, call up his factfile (see "The Player Factfile") and
- click on [ADD].
- To remove a player from your shortlist, call up your shortlist, click on
- [DEL], and then click on the name of the player you want to remove.
-
- (iii) The Transfer List
-
- The transfer list is a list of players who are available for sale or loan.
- Call it up by selecting "Find Player" from the main menu (see "The Main
- Menu") and then clicking on "Transfer List".
- The list will be displayed. Click on a player name to display his factfile
- (see "The Player Factfile"). Click on [-SCR] or [+SCR] to show more of the
- list, and click on [RECS] repeatedly to see if any of your scouts recommend
- any of the players displayed (see "Backroom Staff".)
-
- (iv) Buying A Player
-
- To buy a player you must have his factfile screen displayed.
-
- 1. APPROACHING
-
- Click on [BUY] to approach the player. You will then be informed how much
- money you have available and asked to confirm whether you want to approach
- to buy or loan.
- The player`s club then decides if it is willing to release him, and if it
- is, the player decides if he wants to join you.
- If the player is at a human-controlled club, a menu will appear allowing
- you to accept or refuse the approach.
- You cannot refuse an approach to a player who is out of contract.
-
- 2. OTHER BIDDERS
-
- Any other clubs who have the player on their shortlist are give the chance
- to join in the bidding. In the case of human-controlled clubs, a menu will
- appear giving him the chance to approach the player.
- If he is interested, he will be able to bid for the player.
-
- 3. NEGOTIATING THE FEE
-
- Assuming the player is not on a free transfer, the clubs then agree a fee
- for the player.
- Firstly, each of the bidding clubs makes an offer (see "The Negotiations
- Screen")
- Secondly, the selling club sets the asking price (see "The Negotiations
- Screen").
- The process is repeated until :-
- (i) A fee is agreed or,
- (ii) No agreement is reached after several rounds of negotiations.
- If no fee has been agreed and the player is out of contract, the
- independent tribunal set the fee.
-
- 4 NEGOTIATING THE CONTRACT
-
- Once the fee has been agreed, the player and the new club must negotiate a
- contract.
- The contract length and weekly wage are negotiated (see "The Negotiations
- Screen").
- If both are agreed, the player joins the club.
-
- THE NEGOTIATIONS SCREEN
-
- The negotiations screen is used for setting player asking prices, making
- offers and negotiating a player`s contract.
-
- You can click on:
- [-] To decrease the activated digit by one.
- [+] To increase the activated digit by one.
- [A DIGIT] To activate that digit.
- [FACTFILE] To display the player`s factfile (see "The Players Factfile".)
- [DONE] When you have finished.
-
- The box above contains all the responses to your actions (Player/Club
- refusals etc.)
-
-
- THE PLAYER STATUS MENU
-
- The player status menu is called up by clicking on [STA] from any of your
- own player`s factfile screens (see "The Player Factfile".)
-
- The following options are available :-
-
- (i) List Him/Loan Him
-
- This puts the player on the transfer list. You must decide on an asking
- price for him. As a guide, look at the coach`s estimation of his value -
- shown on his factfile screen (see "The Factfile".)
-
- Display switches to asking price screen from which you can set his valuation
- (see "The Asking Price".)
-
- (ii) Remove From List
-
- Removes the player from the transfer list
-
- Note: If the player is out of contract he has the right to refuse to come
- off the list.
-
- (iii) Revalue Him
-
- Allows you to change the valuation of a transfer listed player
-
- Display switches to asking price screen from which you can adjust his
- valuation (see "The Asking Price".)
-
- (iv) Not For Sale
-
- This option prevents approaches to the player by other clubs (i.e. they are
- told that he is not for sale at any price.)
-
- (v) Allow Approaches
-
- Click on this to reverse the effect of "Not For Sale", thus allowing clubs
- to approach him again.
-
- (vi) Fine Him
-
- If you feel the player deserves a fine, then this option will dock a week`s
- wages.
- Note: You can only dock one weeks wages at a time.
-
- (vii) Insure Him
-
- Insures the player against injury. You will be told of the cost per week of
- insuring him, and then asked for confirmation.
-
- Note: You cannot insure a player who is currently injured.
-
- (viii) Uninsure Him
-
- Removes the insurance.
-
- (ix) Increase Wage
-
- Gives you the chance to increase the player`s weekly wage.
-
- Display switches to the wage negotiation screen (see "Negotiations Screen")
- from which you can adjust his wage.
-
- (x) Renew Contract
-
- Allows you to negotiate a new contract for the player. If he is out of
- contract or if his current deal expires within that season.
-
- Display switches first to the contract length negotiation screen (see
- "Negotiations Screen") and then to the wage negotiations screen (see
- "Negotiations Screen".)
-
- (xi) Rehabilitate
-
- You can arrange treatment for injured players, at a cost !
-
-
- PLAYER REQUESTS
-
- Your players may make requests to leave (if not transfer listed) or to stay
- (if transfer listed) at any time during a season.
-
- A menu will appear giving you the chance to accept or decline his request.
- You cannot refuse a player`s request to leave if he is out of contract.
-
-
-
- THE PLAYER FACTFILE
-
- The player factfile displays details about a players abilities, status and
- recent history, It is also used for buying, transfer listing and general
- manager player interaction.
-
- Options Available :-
-
- [ADD] To shortlist the player and allocate scout (see "Buying Players".)
- [BUY] To buy the player (see "Buying Players'.)
- [STA] For transfer listing, fining etc (see "Player Status Screen".)
- [HST] By clicking on this icon, a screen is displayed showing the career
- history of the player. The appearances made, goals scored and average match
- ratings are listed season by season. Also shown are the career totals of
- these details. In the case of one screen not containing all the information
- available, clicking on [MORE] shows the remainder.
- [HST] is split into 7 boxes :-
-
- (1) AGE
- CLUB
- COUNTRY England, Scotland, Wales, Eire, N.Ireland, etc (The
- country the player is eligible to play for.) If the
- country is followed by a `U`, the player is currently
- selected for the Under-21 squad, and if by an `I`, the
- player is selected for the full international squad.
-
- CONTRACT Given as week/season eg "9/1". This is the point at
- which his contract expires. In the case that it has
- already expired, "FREE AGENT" is displayed.
-
- WAGES Per week
-
- STATUS/ Transfer valuation. If he is not currently transfer-
- VALUE listed the valuation is based on the coach`s assess -
- meant of the player and is followed by a "C" for example
- "120000 C".
-
- INSURANCE How much it costs the club to insure the player per
- week. If the player is not insured, "NONE" is shown.
-
- POSITION/ "Def","Mid","Attk","Gk" or a combination of. "L","R",
- SIDE "C" (Left,Right,Centre) or a combination of.
-
- (2) CHARACTER The player`s personality
-
- PASSING Rated 1-20 eg Glenn Hoddle would get 20, while Terry
- Fenwick would get 1 !?!
-
- TACKLING Rated 1-20 Lee Dixon - Paul Elliot
-
- PACE Rated 1-20 Nigel Clough - Gary Lineker
-
- HEADING Rated 1-20 Paul Ince - Niall Quinn
-
- FLAIR Rated 1-20 Perry Groves - Darren Anderton
-
- CREATIVITY Rated 1-20 John Fashanu - Ray Houghton
-
- STAMINA Rated 1-20 Dean Saunders - Bryan Robson
-
- INFLUENCE Rated 1-20 (Over other player`s performance)
- Nayim - Gordan Strachan
-
- (3) Player morale report VERY LOW,
- LOW,
- OK,
- GOOD or
- SUPERB.
-
- (4) Availability. Fitness and shirt number if selected. If the player
- is injured a description of the condition and an
- estimate given by the physio, of the time to recover
- is shown.
-
- (5) Last Season. Appearances, Goals, Disciplinary points and Average
- ratings for last season.
-
- (6) This Season Appearances, Goals, Disciplinary points and Average
- ratings, International call-ups and Man of the Match
- awards for this season.
-
- (7) Future/Clubs Targeted by. If the player has been targeted by
- other clubs this will be indicated.
-
-
- THE BACKROOM STAFF
-
- Each club has the following staff in addition to the players and manager. To
- view a club`s staff, click on [STAFF] from the squad details screen.
-
- (i) The Coach
- Responsible for training the squad
-
- (ii) The Physio
- Responsible for improving match fitness and helping players recover
- from injury.
-
- (iii) Three League Scouts
- The league scouts watch and recommend players to the manager.
-
- (iv) The Youth Scout
- The youth scout`s job is to recommend and report on talented
- youngsters.
-
- If you are not happy with a particular member of the backroom staff, you can
- sack him and find a replacement.
-
- To Sack One Of Your Backroom Staff
-
- (i) Call up the staff screen.
-
- (ii) Click on [SACK]
-
- (iii) Click on the name of the person you wish to sack.
-
- You will be asked for confirmation. If you confirm, then you will be given
- the choice of finding your own replacement or allowing the board to appoint
- one.
-
- To Find Your Own Replacement Staff
-
- You will be presented with a series of menus asking you to specify the
- required reputation(s) and age(s) of the potential replacement.
-
- A list of possible replacements will then be displayed.
-
- Click on a particular name if you want to try and appoint them.
-
- Notes: (i) Your staff may have ability in different areas.
-
- (ii) When viewing the list of possible replacements;
-
- A The ability shown is his ability in the position you are
- trying to fill.
-
- B Click on [-SCR] or [+SCR] to show more of the list (it
- takes up more than one screen.)
-
- Player Insurance
-
- Insuring a player has the following benefits :-
-
- (i) If he is sent to Lilleshall (see "Player Injuries") his fees
- will be paid for by the insurance company.
-
- (ii) If he needs an operation the medical fees will be paid for
- by the insurance company.
-
- (iii) If he is forced to retire through injury, the insurance
- company will pay the club his value (as assessed by an
- independent tribunal.)
-
- (iv) If you want to treat a player with a minor injury, the cost of
- basic treatment is covered.
-
- To insure a player see "The Player Status Menu" section.
-
-
- Sackings/Job Offers/Applying
-
- If a manager has been sacked you may apply for the job.
-
- To do this, call up the club`s "Squad Details Screen" and click on the
- [APPL] box.
-
- A menu will appear allowing you to apply for the job or to see which other
- managers are being considered.
-
- To see which jobs are available at any given time, select `Managers Jobs`
- from the "Main Menu" and click on "Job News". Any jobs available will be
- marked `Available`.
-
- During the period of time that a club is without a manager, the coach takes
- temporary charge of the team.
-
-
- Weekly News
-
- At any time you may be presented with relevant news. This may be related to
- your squad (eg injuries etc) or of interest to the football world in general
- (sackings,takeovers etc.)
-
- There is also a weekly transfer news round-up. This is a list of all the
- weeks transfers and loan deals.
-
-
- Player Injuries
-
- If a player sustains a serious injury you may be given one or both of the
- following options :
-
- (i) Send him to Lilleshall
-
- The National Rehabilitation Centre at Lilleshall in Shropshire
- has facilities and equipment to help players back to fitness
- after injury.
-
- Sending a player to Lilleshall can speed up recovery. You will
- be informed of the cost.
-
- (ii) Send him to a top surgeon abroad
-
- For very serious injuries you may have the chance to send the
- player abroad for an operation by a leading surgeon.
-
- If successful, his recovery time will be shortened.
-
- You will be informed of the cost of the scheme (it tends to be
- restricted to the rich clubs.)
-
-
-
- STRATEGY TIPS
-
- 1 MATCH
- There are two ways in which a manager can approach a match in terms of team
- selection. The first is to (generally) select a team that works well as a
- unit, and can hold its own against most teams it meets during the season.
- The advantage of this is that the manager can build a side that he knows he
- can rely on, only needing to change in the event of injury or suspension.
- In 1981 Ron Saunders Aston Villa side won the First Division title using
- only 14 players - his team knew exactly what was required of them and
- complemented each other well.
-
- However in 1987, Howard Kendall`s Everton landed the Championship in a
- rather different way. In the course of that season over 20 players were
- used - but the side worked because it played to its strengths, and because
- the tactics were adapted to the players available. This second approach
- works by treating each game separately, having a strong squad capable of
- adapting to the opposition and changes in team selection (including
- injuries.) Another way in which a manager proves his worth is by his ability
- to influence the game while it is underway : by use of either a change in
- tactics or substitutions. A good manager will be able to spot not only a
- problem that exists, but also be able to see why the problem exists, and
- if he has the facilities at his disposal to make the necessary changes.
-
- It is also worth looking at the examples of the likes of Wimbledon,
- Sheffield United and Crystal Palace in recent years. These teams have never
- been able to attract the top players but have kept amongst the elite by
- relying on attributes such as stamina, reliability and team spirit. Of
- course any team which is seriously capable of winning trophies will need
- players of the highest quality to rise above the average.
-
- The ways in which a manager may approach life in the lower divisions may
- also be different. Getting out of a certain division requires a lot of
- resilience on the part of the players, and there is no substitute for
- experience. Note how Leeds manager Howard Wilkinson brought in certain
- types players to escape the old Division 2 and different types once promoted
- (Vinny Jones being a case in point - Bought to escape Div. 2 and then sold)
-
-
- 2. TRANSFERS
-
- Money doesn't`t necessarily buy success. It can help though, and managers
- need to be able to be flexible enough to realise when a large transfer is
- really worth the money and when a bit of bargain hunting is necessary.
- The best bargains are generally not obvious at first sight. Maybe a player
- has had 2 or 3 bad seasons that have kept him out of the limelight. Maybe
- injury is partly responsible. Maybe the team he is part of has had a bad
- run and affected his morale. The more astute manager will delve into a
- player`s past or look for ways in which he might fit into his team better
- than the one he is currently part of.
-
- The scouts are very useful to the manager because they can get around to
- watch players every week while a manager cannot. All the best clubs have a
- reliable network of scouts who can direct their manager to the players worth
- looking at.
-
-
- 3. CAPTAIN
-
- The captain holds the team together out on the pitch and must be someone who
- is respected and liked by the players around him. It is also worth noting
- that great sides will have several `captains` on the field which keeps them
- going when things get tough.
-
-
- 4. DISCIPLINE AND MAN-MANAGEMENT
-
- It is important that a manager deals with players as people in a way that
- will help him get the best out of them. The personality factor is always
- important. Managers must remember that every player is different and will
- react differently in given situations. Issues such as player-fines, wage
- increases and dropping players need to be treated carefully as the wrong
- decision can create a problem that could affect the whole squad and
- certainty the individual player.
-
-
- 5. INJURIES
-
- A good physio will naturally help here - but it is important to realise that
- some players are more susceptible than others. Additionally it is wise to
- insure players whenever possible as not only are their wages paid while they
- are under treatment, the treatments also paid for. In the event of a
- player being forced to retire through injury, compensation may also be paid.
-
-
- 6. CUP TIES AND DERBY MATCHES
-
- These games carry an atmosphere of their own and are more susceptible to
- upsets. Very often the braver managerial decisions are rewarded although
- luck always seems to play a large part too.
-
-
- 7. YOUTH AND EXPERIENCE
-
- Young players need to be nurtured through to maturity. Beware of spoiling a
- youngster by exposing him to the game too soon or too often. Also beware of
- tiring players by playing them too often in a short space of time -
- especially at a young age and also if they are getting to the end of their
- career and their legs aren't`t quite what they used to be.
-
- A good mixture of youth and experience is helpful - especially to younger
- players who may need a guiding hand. Malcom Allison`s side of kids for Man
- City in the early 80`s had ability but no driving force - and the question
- has to be asked - "Where are they now?".
-
-
- 8. CREATIVE AND GOAL-SCORING PLAYERS
-
- Every team needs to create chances, and they need players to make the most
- of the chances. A lack of either of those will mean fewer goals. It is up
- to the manager to get the balance right in these areas. It is also worth
- remembering that certain players can turn a game with one moment of flair -
- though to many of todays managers those players are a luxury that cannot
- always be afforded in the English Game. (Pat Nevin,Duncan McKensie,Alan
- Hudson?.)
-
-
-
- USER GUIDE
-
- OTHER PLAYER ATTRIBUTES
-
- In addition to the player information described in the section "The Player
- Factfile" each player also has the following attributes :-
-
- SHOOTING Accuracy of shooting. Has the player got an eye for goal?
-
- CONSISTENCY Inconsistent players have regular `Off-Days`.
-
- DIRTINESS How dirty is he? Dirty players foul and get sent off etc.
-
- INJURY PRONE Likelihood of player getting injured.
-
- TEMPERAMENT How does he react to provocation?
-
- These attributes are not displayed on any screen. The manager must
- ascertain these attributes from the player`s match statistics - ratings,
- goals, etc - both in the past and in the present. It may be worth putting
- down these attributes on paper and marking your squad`s or transfer target`s
- hidden qualities to these attributes.
-
-
-
- PLAYER DISCIPLINE
-
- Everytime a player gets booked he is given 5 disciplinary points.
-
- A sending off is worth 10 disciplinary points.
-
- If a player is booked and sent-off in a match, he is given 10 disciplinary
- points.
-
- A sending off results in an instant one match ban.
-
- Every 20 disciplinary points results in a two match ban.
-
- If a player is needed by his club (due to a small squad,and injuries to
- other players) the player is put under delayed suspension. He will then
- serve his ban as soon as possible (eg when his squad has less injuries etc)
-
- Clubs with a high total number of disciplinary points in the squad run the
- risk of a fine.
-
-
-
- PLAUDITS
-
- Original Concept : Oliver & Paul Collyer
-
- `93 Edition : Intelek
-
- Data Research : Andy Haynes
-
- Music : Allister Brimble
-
- Graphic Support : The Kremlin
-
- Project Manager : Kris Hall
-
- Docs Copier : Cygnus"-Ed"
-
- Thanks to `Match Weekly' for their assistance with the data research.
-
- If your still reading or printing this far, then well done! and if not
- BLAH,BLAH,BLAH DRONE,DRONE,DRONE RHUBARB,RHUBARB,RHUBARB
-
-
-
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